By this term we make reference to the manner we manage the discs during freestyle routines. In a performance, the discdogger needs to use different discs (the maximum number will be limited by the rule set followed by the competition), which must be used fluidly: taking the discs from the field, rapidly changing between grips, moving through the field with the discs in the hand without dropping them and so on.

Flat-work it's the part that happens before the dog's catches the disc, e.g. cues and transitional team movements, positioning of both the dog and the handler, turning to the left or right both standing and in race , creating racing paths to perform flip, overs or vaults manneuvers and incorporating all of them to the whole process of the disc game.

Overs are movements in which the dog makes a catch over the handler's body without touching it, flying over it in a clear way. Depending on the body part it flies over, we will name overs in a different fashion:

  • Leg over
  • Full-body over
  • Over between the legs
  • ... and others


As the name states, this term refers to the disc's spin over its own axis. It's one of the most fundamental elements in the disc's flying path: the better the spin, the more air the disc will hold underneath, making it more stable and avoiding it to wobble. Increasing the spin also helps in adverse climatological conditions, improving the discs fly under heavy wind.



Vaults are elements in which the dog jumps over the handler's body using it as a platform, propeling itself on a particular part of the human body. Depending on the supporting area, the vault will be named differently:

  • Leg vault
  • Chest vault
  • Back vault
  • ... among others